Adobe Flex

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    Programme Outline:
    Course Duration: 3 months on weekends
    Schedule: 3 Hour / Saturday and Sunday
    Only Sunday classes also available.


    Lesson 1

    • Introducing Flex 2
    • Extending and Styling Components
    • Programming the Visual Experience
    • Understanding Project Roles
    • Introducing Mastery Learning
    • Understanding the Course Format
    • Reviewing the Course Prerequisites
    • Reviewing the Course Outline

    Lesson 2

    • Embedding Images and Fonts
    • Embedding Images at Compile-Time
    • Layering Content
    • Using Absolute Layout
    • Creating a Reusable Embedded Image
    • Creating Instances of an Embedded Image Class
    • Understanding Device Font Limitations
    • Embedding Fonts with Absolute File Paths
    • Embedding Fonts using Adobe Flash

    Lesson 3

    • Modifying the Look and Feel of Flex Components
    • Exploring Filters
    • Applying Blends
    • Modifying the Look-and-Feel of Flex
    • Components using MXML Styles
    • Modifying Graphical Skins using Flex
    • Skin Design Extensions for CS3
    • Installing the Flex Skin Design
    • Extensions for Flash
    • Selecting which component to modify in Flash
    • Importing the Flex skins artwork

    Lesson 4

    • Creating Popups
    • Creating a Popup Window
    • Passing Data to the Popup Window

    Lesson 5

    • Extending Flex Components
    • Exploring Display Object Basics
    • Extending Flex Components
    • Implementing the createChildren() Method
    • Implementing the updateDisplay-  List() Method
    • Improving the Custom Component
    • Reusability with Stylesheets

    Lesson 6

    • Drawing Shapes and Skinning Programmatically
    • Understanding the Relationship
    • Between Display List Objects and the Graphics Class
    • Calling the clear() Method
    • Drawing Lines
    • Creating a Visual Element as an
    • ActionScript Class
    • Creating Shapes
    • Defining Fill Methods
    • Implementing a ButtonSkin from the mx.skins.halo Package
    • Implementing a Programmatic Skin

    Lesson 7

     

    • Animating Components and View States
    • Creating Behaviors in ActionScript
    • Reviewing the View States and Transitions
    • Using the current state change Event

     

    Lesson 8

    • Creating Mouse-Aware Applications
    • Detecting the Mouse Position
    • Detecting the Stage Dimensions

    Lesson 9

    • Implementing Drag and Drop Functionality
    • Understanding the Drag Manager
    • Specifying the Data to Display in a List Control
    • Enabling Dragging on Non-List-Based Controls
    • Controlling Dropping with Formats
    • Handling Data in Drag and Drop Operations

    Upcoming Batches:

    Starts Duration
    (Normal Track)
    Duration
    (Fast Track)
    Days  
    1st Jan
    3 months 2 months Mon-Fri
    1st Jan
    24 sessions NA Sat & Sun
    1st Jan
    3 months 2 months Mon-Fri
    1st Jan
    24 sessions NA Sat & Sun


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