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Texturing Games, Learn Game Texturing in Delhi>> |
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Programme outcome:
Successful students can work as a Texturing Artist in 3D Gaming companies and Advt. agencies.
Programme Outline:
Programme is being divided in 2 modules (details, as follow)
Normal Track
Course Duration: 4 months
Schedule: 2 Hour/3 Days a week
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| Fundamental Module (2 months) |
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| Introduction
Navigating 3D space
Creating geometry
Transforms
Modifiers
Animation basics
Light and cameras
Material Editor, Materials, and Maps
Rendering
Effects and Environments
Video post production
Utilities Customizing the user interface
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| Specialisation Module (2 months) |
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Knowledge of 3d modeling for games (Hi Poly, Low Poly).
Designing various texture types and applying textures Using UVW coordinates.
Texture creating with the help of image editing software.
3D character and props mapping.
Creating environment and their texturing.
UVW, Pelt Mapping.
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